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AI Insights · Timothy · October 2024

Top 5 Boxing Games on Android in Croatia: Q3 2024 Performance

Explore the download, revenue, and active user trends of the top boxing games on Android in Croatia during the third quarter of 2024.

Top 5 Boxing Games on Android in Croatia: Q3 2024 Performance

In the third quarter of 2024, the top boxing games on Android in Croatia displayed varied performance metrics, showcasing unique trends in downloads, revenue, and active user engagement. According to data from Sensor Tower, these insights provide a glimpse into the competitive landscape of mobile boxing games in the region.

MMA Manager 2: Ultimate Fight by Prey Studios had a modest start to the quarter with download numbers ranging from 34K to 45K in July, before gradually declining to around 23K by the end of September. The game saw a brief spike in revenue, peaking at approximately $34 in mid-September. Weekly active users began at 101K and experienced a gradual decline to 84K by the quarter's end.

Kongregate's Burrito Bison: Launcha Libre witnessed stable download figures, starting at 31K and maintaining a similar range throughout the quarter. Revenue for the game saw occasional peaks, reaching $10 in mid-September. Weekly active users remained relatively stable, starting at 144K and ending at 137K.

EA SPORTS™ UFC® Mobile 2 by Electronic Arts experienced a steady increase in downloads, peaking at 278K in late July before settling around 194K by September's close. The game reported a revenue spike of $62 in the final week of the quarter. Weekly active users started at 513K, rising to 625K at the end of July, and then fluctuating slightly to 493K by the end of the quarter.

Real Boxing 2 from Vivid Games S.A. showed robust download numbers, peaking at 302K in early August and ending the quarter at 272K. Weekly active users followed a similar upward trend, starting at 273K and reaching a peak of 437K by the end of September.

Finally, Boxing Star: Real Boxing Fight by ThumbAge Co., Ltd. maintained a steady download range, with figures fluctuating between 28K and 53K throughout the quarter. Weekly active users began at 153K, increased to 200K in early August, and stabilized around 152K by the quarter's conclusion.

For more comprehensive insights and data on mobile gaming trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024